
Unity Netcode for GameObjects
Game Development Platforms
First-party Unity networking library for building multiplayer games with object replication, RPCs, and authoritative servers.

Game Development Platforms
First-party Unity networking library for building multiplayer games with object replication, RPCs, and authoritative servers.
Game Development Platforms
Open-source networking library for Unity offering high-level APIs for building competitive multiplayer games with dedicated servers.
Game Development Platforms
Network data compression library for multiplayer games used by studios to reduce bandwidth and latency.
Backend-as-a-Service
Online services platform from Epic Games for cross-platform multiplayer and commerce.
Game Development Platforms
Publisher services for Switch titles including cloud save infrastructure, online multiplayer relay, and commerce via the Nintendo eShop.

Game Development Platforms
Industry-standard audio middleware for games with dynamic audio authoring used across AAA titles.

Game Development Platforms
Physics and animation middleware for games used by AAA studios for rigid body, cloth, and destruction simulation.
Game Development Platforms
Adaptive audio solution for games providing runtime and authoring tools used in thousands of titles.
Game Development Platforms
Mobile gaming company and publishing platform operating Monopoly GO, Scrabble GO, and other social games.

Backend-as-a-Service
Microsoft backend platform for building and operating live games with multiplayer and analytics.
Price$99+ / month
Starting price: above the category median.