
Unity Netcode for GameObjects
First-party Unity networking library for building multiplayer games with object replication, RPCs, and authoritative servers.
- Headquarters
- San Francisco, California
- Company size
- 1,001-5,000 employees
- Founded
- 2021
Product overview
- Local and network multiplayer hosting
- Comprehensive documentation and samples
Pricing & plans
Plans & limitsBilling termsPricing details
Unlock the full Unity Netcode for GameObjects profile
Create a free account and complete onboarding for pricing, buyer research, and procurement details.
Create free accountAlready joined? Log in
Buyer research
Buyer fitUnlock buyer fit
Procurement detailsUnlock procurement details
ImplementationUnlock implementation
IntegrationsUnlock integrations
Customer evidenceUnlock customer evidence
AlternativesUnlock alternatives
VendorUnlock vendor