
Unity Netcode for GameObjects
Game Development Platforms
First-party Unity networking library for building multiplayer games with object replication, RPCs, and authoritative servers.

Game Development Platforms
First-party Unity networking library for building multiplayer games with object replication, RPCs, and authoritative servers.
Game Development Platforms
Network data compression library for multiplayer games used by studios to reduce bandwidth and latency.

Game Development Platforms
Multiplayer framework for Node.js with state synchronization and authoritative servers for realtime games.
Game Development Platforms
Publisher services for Switch titles including cloud save infrastructure, online multiplayer relay, and commerce via the Nintendo eShop.

Game Development Platforms
Industry-standard audio middleware for games with dynamic audio authoring used across AAA titles.

Game Development Platforms
Free and open-source cross-platform game engine for 2D and 3D game development with GDScript.
Game Development Platforms
Blizzard's enterprise gaming platform for publisher integrations, esports tournament infrastructure, and branded title distribution.
Game Development Platforms
Game backend platform with matchmaking, leaderboards, virtual economies, and analytics purpose-built for indie and mid-sized studios.
Game Development Platforms
Cross-platform game launcher and distribution service for PC and mobile titles with publishing, analytics, and user acquisition tools.
Backend-as-a-Service
Online services platform from Epic Games for cross-platform multiplayer and commerce.