Classcraft vs NetRef
ClasscraftClassroom Management
CustomPublished price
NetRefClassroom Management
CustomPublished price
Classcraft Classroom Management Gamified learning and classroom management platform from HMH with role-playing game elements. | NetRef Classroom Management Classroom management platform enabling teachers to monitor student devices, share screens, and control internet access during instruction. | |
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| Overview | ||
| Category | Classroom Management | Classroom Management |
| What it is | Gamified learning and classroom management platform from HMH with role-playing game elements. | Classroom management platform enabling teachers to monitor student devices, share screens, and control internet access during instruction. |
| Pricing | ||
| Published price | Custom Rebranded/reworked: after Houghton Mifflin Harcourt acquired Classcraft, the original gamification/behavior platform was shut down (mid-2024) and replaced by HMH Classcraft, a K-8… | Custom No public pricing; quoted per district/school (typically per-student/per-device). Available via education purchasing cooperatives (e.g. CESA). Note: NetRef is now part of Linewize… |
| Pricing model | Custom quote | Custom quote |
| Free options | No free plan · No free trial | No free plan · No free trial |
| Deal on Cubbie | None right now | None right now |
| Company | ||
| Founded | 2013 | 2014 |
| Team size | 51-200 employees | 11-50 employees |
| Headquarters | Sherbrooke, QC | Minneapolis, MN |